Two large pincers grasp at the air before this crablike creature, its carapace covered with thousands of razor-sharp spines. Its finned tail ends in a thin stinger.
XP 6,400 DEFENSE
AC 22, touch 7, flat-footed 22 (–1 Dex, +15 natural, –2 size) OFFENSE
Speed 10 ft., swim 40 ft. STATISTICS
Str 26, Dex 9, Con 20, Int —, Wis 13, Cha 2 SPECIAL ABILITIESPoison (Ex)Sting—injury; save Fort DC 21; frequency 1/round for 6 rounds; effect 1d4 Con and 1d2 Dex; cure 2 consecutive saves. Spiny Carapace (Ex)The spiny eurypterid’s carapace is covered with thousands of razor-sharp spines. Any creature that attacks a spiny eurypterid with a light weapon, unarmed strike, or natural attack takes 1d6 points of piercing damage. Any creature that grapples or is grappled by a spiny eurypterid automatically takes 2d6 points of piercing damage per round the grapple is maintained. |