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Crab, Shark-Eating

This spiny, long-legged crab towers over its surroundings. Its quick and powerful claws thrash wildly, eager for prey.

Shark-Eating Crab CR 7

XP 3,200
N Huge vermin (aquatic)
Init +2; Senses darkvision 60 ft.; Perception +5

DEFENSE

AC 20, touch 10, flat-footed 18 (+2 Dex, +10 natural, -2 size)
hp 84 (8d8+48)
Fort +12, Ref +4, Will +3
Immune mind-affecting effects

OFFENSE

Speed 30 ft., swim 60 ft.
Melee 2 claws +13 (1d8+9 plus grab)
Space 15 ft.; Reach 15 ft.
Special Attacks constrict (1d8+9), darting claw

STATISTICS

Str 29, Dex 14, Con 22, Int —, Wis 12, Cha 2
Base Atk +6; CMB +17 (+21 grapple); CMD 29 (41 vs. trip)
Skills Perception +5, Swim +17; Racial Modifiers +4 Perception
SQ water dependency

SPECIAL ABILITIES

Darting Claw (Ex)

Evolved for snatching fast prey, a shark-eating crab is exceptionally quick with its claws. When making a full attack, if a shark-eating crab misses with both of its claw attacks, it can make an additional claw attack at a -2 penalty against any creature within its reach.