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Centipede, Giant Whiptail

An elephantine centipede scurries about, its double tail lashing angrily behind it.

Centipede, Giant Whiptail CR 3

XP 800
N Huge vermin
Init +0; Senses darkvision 60 ft.; Perception +4

DEFENSE

AC 15, touch 8, flat-footed 14 (+7 natural, –2 size)
hp 38 (4d8+20)
Fort +9, Ref +1, Will +1
Immune mind-affecting effects

OFFENSE

Speed 40 ft., climb 40 ft.
Melee bite +8 (2d6+7 plus poison), tail slap +3 (1d3 nonlethal plus trip)
Space 15 ft.; Reach 15 ft. (20 ft. with tail slap)

STATISTICS

Str 25, Dex 11, Con 21, Int --, Wis 10, Cha 2
Base Atk +3; CMB +12; CMD 22 (can’t be tripped)
Skills Climb +15, Perception +4, Stealth +0; Racial Modifiers +8 Climb, +4 Perception, +8 Stealth
SQ compression

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d4 Dex; cure 1 save. The save DC is Constitution-based.

Tail Slap (Ex)

A giant whiptail centipede’s tail slap deals nonlethal damage and gains no bonus from its Strength score on damage dealt.