Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Vermin‎ > ‎Centipedes‎ > ‎

Centipede, Giant

This lengthy, segmented horror writhes and twists, pulsing its venomous mandibles in search of prey.

Centipede, Giant
CR 1/2

XP 200
N Medium
vermin
Init
+2; Senses darkvision 60 ft.; Perception +4

 DEFENSE

AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
hp
5 (1d8+1)
Fort
+3, Ref +2, Will +0
Immune
mind-affecting effects

 OFFENSE

Speed 40 ft., climb 40 ft.
Melee
bite +2 (1d6–1 plus poison)
Special Attacks
poison

 STATISTICS

Str 9, Dex 15, Con 12, Int —, Wis 10, Cha 2
Base
Atk +0; CMB –1; CMD 11 (can't be tripped)
Feats
Weapon FinesseB
Skills
Climb +10, Perception +4, Stealth +10; Racial Modifiers +4 Perception, +8 Stealth

 SPECIAL ABILITIES

Poison (EX)

Bite—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1d3 Dex damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.