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Beetle, Giant Death Watch

This creature appears as a giant beetle with a dark green carapace and wing-covers. Its body is covered in leaves and sticks. Its mandibles are silver and its legs are black.


XP 2,400
N Medium vermin
Init +0; Senses darkvision 60 ft.; Perception +0


AC 19, touch 10, flat-footed 19 (+9 natural)
hp 67 (9d8+27)
Fort +9; Ref +3; Will +3
Immune death effects, mind-affecting effects


Speed 30 ft.
Melee bite +11 (2d6+7)
Special Attacks death rattle


Str 21, Dex 10, Con 16, Int —, Wis 10, Cha 9
Base Atk +6; CMB +11; CMD 21 (29 vs. trip)
Skills Stealth +0 (+8 in forests); Racial Modifier +8 Stealth in forests


Death Rattle (Ex)

Once every 1d4 rounds as a standard action, a death watch beetle can vibrate its carapace to produce a clicking noise that sets up vibrations in all creatures within 30 feet. Creatures that fail a DC 17 Fortitude save take 3d6 damage. Since the effect stems from the vibrations set up in a victim’s body and not from the clicking noise itself, silence offers no protection against this attack. Likewise, a creature that cannot hear can still be affected. A successful save renders the target immune to that death watch beetle’s death rattle for 24 hours. The save DC is Constitution-based.

Immunity to Death Effects (Ex)

Death watch beetles are immune to any effect that instantly slays it, such as finger of death, slay living, and so on.