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Bee, Giant

Striking yellow and black markings and a coat of bristling hairs cover this immense bee. Its stinger is the size of a dagger blade.

Giant Bee
CR 1

XP 400
N Medium vermin
Init +2; Senses darkvision 60 ft.; Perception +1

DEFENSE

AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 16 (3d8+3)
Fort +4, Ref +3, Will +2
Immune mind-affecting effects
Weaknesses vulnerable to smoke

OFFENSE

Speed 20 ft., fly 60 ft. (good)
Melee sting +2 (1d4 plus poison)

STATISTICS

Str 11, Dex 14, Con 13, Int --, Wis 12, Cha 9
Base Atk +2; CMB +2; CMD 14 (22 vs. trip)
Skills Fly +6

SPECIAL ABILITIES

Poison (Ex)

Sting—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.

Vulnerable to Smoke (Ex)

Smoke from particularly smoky fires or effects (such as that created by a pyrotechnics spell) causes a giant bee to become nauseated if it fails a DC 14 Fortitude save. This condition persists as long as the giant bee remains in the smoke, plus 1d4 rounds.

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