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Assassin Bug, Giant

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This goat-sized insect stands on long, spindly legs. Its mouthparts glisten with a curious fluid.

Giant Assassin Bug CR 3

XP 800
N Small vermin
Init +2; Senses darkvision 60 ft.; Perception +4

DEFENSE

AC 15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size)
hp 27 (5d8+5)
Fort +5, Ref +3, Will +1
Immune mind-affecting effects

OFFENSE

Speed 30 ft., fly 30 ft. (clumsy)
Melee bite +6 (1d4+2 plus poison), 2 claws +6 (1d3+2)
Special Attacks poison, poison stream

STATISTICS

Str 15, Dex 15, Con 13, Int —, Wis 10, Cha 2
Base Atk +3; CMB +4; CMD 16 (24 vs. trip)
Skills Fly –4, Perception +4, Stealth +10; Racial Modifiers +4 Perception, +4 Stealth

SPECIAL ABILITIES

Poison (Ex)

Bite—injury; save Fort DC 13; frequency 1/round for 4 rounds; effect 1d4 Dex; cure 2 consecutive saves. The save DC is Constitution-based.

Poison Stream (Ex)

As a standard action usable every 1d4 rounds, an assassin bug can spray poison from its mouth in a 15-foot line. Any creature caught in this area must succeed at a DC 14 Reflex save or be exposed to the assassin bug's poison. The save DC is Dexterity-based.

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