XP 400 DEFENSE
AC 16, touch 9, flat-footed 16 (+2 armor, –1 Dex, +5 natural) OFFENSE
Speed 20 ft. STATISTICS
Str 15, Dex 8, Con —, Int —, Wis 8, Cha 18 SPECIAL ABILITIESFiery Aura (Ex)Creatures adjacent to a golden skeleton take 1d6 points of fire damage at the start of their turn. Anyone striking a golden skeleton with an unarmed strike or natural attack takes 1d6 points of fire damage. Fiery Death (Su)A golden skeleton explodes into a burst of flame when it is destroyed, dealing 1d6 points of fire damage to anyone adjacent to it. A Reflex save (DC 11) halves this damage. Light Fortification (Ex)Whenever a sneak attack or critical hit is scored against a golden skeleton, there is a 25% chance that the extra damage is negated and damage is rolled normally. |