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Shadow, Rat (Dire)

This creature appears as a huge rat with rotting flesh, torn and matted fur, and reddish blazing eyes. Its semi-translucent skin shows discolored bones and muscles.

Dire Shadow Rat CR 1

XP 400
N Small undead
Init +3; Senses darkvision 60 ft., scent; Perception +8


AC 16, touch 14, flat-footed 13 (+3 Dex, +2 natural, +1 size)
hp 7 (1d8+3)
Fort +3, Ref +3, Will +3
Defensive Abilities incorporeal form, shadow blend; Immune undead traits


Speed 40 ft., climb 20 ft.
Melee bite +4 (1d4 plus 1d3 Strength damage plus disease)
Special Attacks disease (DC 13)


Str 10, Dex 17, Con --, Int 2, Wis 12, Cha 16
Base Atk +0; CMB -1; CMD 12 (16 vs. trip)
Feats Skill Focus (Perception), Weapon FinesseB
Skills Acrobatics +3 (+7 jump), Climb +8, Perception +8, Stealth +11; Racial Modifiers +4 Stealth


Disease (Ex)

Filth fever: Bite--injury; save Fort DC 13, onset 1d3 days, frequency 1/day, effect 1d3 Dex damage and 1d3 Con damage, cure 2 consecutive saves. The save DC is Charisma-based.

Incorporeal Form (Su)

A shadow rat can, as a standard action, assume an incorporeal form for up to 1 hour per day. In this form, the shadow rat loses its natural AC bonus but gains a +2 deflection bonus to AC. While in this form, the shadow rat is AC 16 (+2 deflection, +2 Dex, +2 size), touch 15, flat-footed 13. The shadow rat can still attack corporeal opponents while in its incorporeal form, but its attack only inflicts Strength damage and cannot cause physical damage. The shadow rat gains the incorporeal subtype while using this ability.

Shadow Blend (Ex)

A shadow rat can disappear into the shadows as a move action, gaining total concealment in all levels of illumination save bright light.

Strength Damage (Su)

A shadow rat deals Strength damage to living foes it bites. A creature reduced to 0 Strength cannot move but does not die--at least, not until the shadow rat's physical damage takes its toll.

Tome of Horrors Complete
Support Open Gaming
Base Creature