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Sea Bonze

Massive and blacker than the darkest depths of the sea, this colossal watery form glares with two immense, hate-filled eyes.

Sea Bonze CR 15

XP 51,200
NE Gargantuan undead (aquatic)
Init +4; Senses blindsight 120 ft.; Perception +33

DEFENSE

AC 30, touch 6, flat-footed 30 (+24 natural, -4 size)
hp 231 (22d8+132)
Fort +13, Ref +9, Will +19
DR 10/magic and slashing; Immune cold, electricity, undead traits; Resist acid 10, fire 10

OFFENSE

Speed 40 ft., swim 80 ft.
Melee 2 slams +22 (4d10+15)
Space 20 ft.; Reach 20 ft.
Special Attacks capsize (DC 35), dooming gaze (60 ft., DC 27)

STATISTICS

Str 30, Dex 11, Con —, Int 13, Wis 18, Cha 23
Base Atk +16; CMB +30; CMD 40 (can't be tripped)
Feats Alertness, Combat Reflexes, Critical Focus, Improved Initiative, Improved Iron Will, Intimidating Prowess, Iron Will, Lightning Reflexes, Power Attack, Stand Still, Vital Strike
Skills Intimidate +41, Perception +33, Sense Motive +33, Stealth +13, Swim +44; Racial Modifiers +4 Swim
Languages Aquan, Common

SPECIAL ABILITIES

Dooming Gaze (Su)

Paralyzed with fear for 1 round, 60 feet, Will DC 27 negates. A creature that is already paralyzed by this gaze attack and fails a saving throw to resist being paralyzed for 1 more round gains 1 negative level (Fortitude DC 27 to remove after 24 hours). The paralysis effect of this gaze is a mind-affecting fear effect, but the negative level is not. The save DC is Charisma-based.