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Phantom Armor, Guardian

Though at first appearing to be an ordinary suit of armor, this imposing being begins to move, its lumbering movements slow and methodical.

Guardian Phantom Armor CR 2

XP 600
NE Medium undead
Init +5; Senses darkvision 60 ft.; Perception +6

DEFENSE

AC 21, touch 11, flat-footed 20 (+9 armor, +1 Dex, +1 shield)
hp 13 (3d8)
Fort +1, Ref +2, Will +3
Defensive Abilities channel resistance +2; Immune undead traits

OFFENSE

Speed 30 ft.
Melee mwk longsword +5 (1d8+2/19–20) or 2 slams +4 (1d4+2)

STATISTICS

Str 14, Dex 13, Con —, Int 7, Wis 11, Cha 10
Base Atk +2; CMB +4; CMD 15
Feats Improved Initiative, Power Attack
Skills Perception +6, Stealth +7
Languages Common (can't speak)
SQ freeze (suit of armor)