XP 400 DEFENSE
AC 14, touch 12, flat-footed 13 (+1 Dex, +2 natural, +1 size) OFFENSE
Speed 10 ft., swim 20 ft. STATISTICS
Str 12, Dex 13, Con —, Int 5, Wis 15, Cha 16 SPECIAL ABILITIESStartle (Su)Any creature of 5 Hit Dice or fewer that is attacked by an undead ningyo in a surprise round must make a DC 14 Will save or be frightened for 1d4 rounds. If the subject succeeds on a Will save, it is shaken for 1 round. Whether or not the save is successful, the affected creature is immune to the same undead ningyo’s startle attack for 24 hours. Creatures with 6 or more HD are immune to this effect. This is a mind-affecting fear effect. The save DC is Charisma-based. |