XP 4,800 DEFENSE
AC 23, touch 15, flat-footed 18 (+4 Dex, +1 dodge, +8 natural)(+2 vs good creatures) OFFENSE
Speed 30 ft. STATISTICS
Str 21, Dex 19, Con —, Int 11, Wis 10, Cha 14 SPECIAL ABILITIES
Create Spawn (Su)Humanoid creatures killed by a mohrg rise immediately as fast zombies under the mohrg's control. The sudden bloom of unlife when a mohrg's victim dies and becomes a zombie causes a surge of negative energy to flow through the mohrg. Whenever a mohrg creates a zombie in this manner, it is healed 1d6 hit points per HD possessed by the slain creature and acts as if hasted for the round immediately following the spawn's creation. |