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Leechroot

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This tangle of rotten, seemingly lifeless roots twitches slightly, moving the damp, bloody ground beneath it.

Leechroot CR 4

XP 1,200
NE Large undead
Init –1; Senses darkvision 60 ft., tremorsense 30 ft.; Perception +3

DEFENSE

AC 18, touch 8, flat-footed 18 (–1 Dex, +10 natural, –1 size)
hp 32 (5d8+10)
Fort +3, Ref +0, Will +7
Defensive Abilities bloodthirst, channel resistance +2;
DR 5/slashing; Immune undead traits

OFFENSE

Speed 5 ft., burrow 5 ft.
Melee 2 roots +7 (1d6+5 plus 2 bleed and grab)
Space 10 ft.; Reach 10 ft.
Special Attacks bleed (2), bloody sap, drag under

STATISTICS

Str 20, Dex 8, Con —, Int —, Wis 17, Cha 15
Base Atk +3; CMB +9 (+13 grapple); CMD 18 (can't be tripped)
Skills Stealth +11; Racial Modifiers +16 Stealth
SQ earth barrier

SPECIAL ABILITIES

Bloodthirst (Su)

A leechroot can absorb blood directly from its victims' cuts and from the soil on which that blood has dripped. The leechroot gains fast healing equal to the number of creatures with the bleed condition within its reach (if any).

Bloody Sap (Su)

The viscous resin that exudes from a leechroot's tentacles is infused with negative energy, preventing both natural and magical healing.

The DC of the Heal check to stop the bleeding from a leechroot's attacks increases by 2. While the bleed damage persists, any magical healing requires a successful DC 15 caster level check or the spell or ability has no effect on the bleeding creature.

Drag Under (Ex)

As part of an action to maintain a grapple, a leechroot can move the grappled creature up to 5 feet (within the leechroot's reach) and bury it partially into the ground. The buried creature is pinned and can't receive help to break free from the grapple. A buried opponent that escapes the grapple remains pinned unless it digs itself out with a successful DC 10 Strength check attempted as a move action.

Earth Barrier (Ex)

A leechroot burrowing 5 feet below the surface is partially visible, can make attacks using its normal reach, and gains concealment and partial cover.

It can be uprooted with a successful drag combat maneuver. It may burrow back under the earth as a move action that provokes attacks of opportunity.