This rotting, worm-ridden corpse is draped in tattered and loosely fitting rags and dented and armor. Blackened eye sockets serve as its eyes, and the stench of death clings to its body. Its nails are long and filthy, caked with dirt and soil from the grave.
XP 1,200 DEFENSE
AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural) OFFENSE
Spd 30 ft. 1/day—animate dead STATISTICS
Str 14, Dex 15, Con —, Int 13, Wis 14, Cha 16 SPECIAL ABILITIESBlood Poisoning (Ex)A creature hit by a claw attack must succeed on a DC 15 Fortitude save or contract blood poisoning. This deals 1 point of Constitution damage to the victim per minute until the victim dies or the blood poisoning is healed. A neutralize poison or remove disease spell rids the victim of blood poisoning, as does a DC 15 Heal check. Multiple wounds to the same foe do not result in multiple instances of blood poisoning. The save DC and check DC are both Charisma-based. |