This undead horror's upper body is twisted and malformed, and its hands end in tangles of blunt, electric-blue tendrils.
XP 3,200 DEFENSEAC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) OFFENSESpeed 30 ft. STATISTICSStr 25, Dex 16, Con –, Int 8, Wis 13, Cha 19 SPECIAL ABILITIESDeadly Slam (Ex)A spellscarred fext threatens a critical hit with its slam attack on rolls of 18–20. Dispelling Critical (Su)Whenever a spellscarred fext successfully scores a critical hit with its slam attack, the creature struck must succeed at a DC 19 Will save or be affected as though by the targeted dispel version of a dispel magic spell (caster level 10th). The save DC is Charisma-based. Ravage Magic (Su)Any targeted spell or spell-like ability that fails to penetrate a spellscarred fext's spell resistance is absorbed by the fext and warped into a form of primal magic. A spellscarred fext can twist only a number of spell levels per round equal to its Charisma modifier (4 for most spellscarred fexts); any spells in excess of this limit automatically bypass a spellscarred fext's spell resistance and don't trigger this ability. Roll on the following table to determine the effect of a spell that has been affected by a spellscarred fext's ravage magic ability.
Vulnerable to Glass (Ex)A spellscar fext's hide is particularly vulnerable to the penetrations of glass and glass-based weapons. Spellscarred fexts take 150% as much damage as normal from glass-headed piercing or slashing weapons. |