This creature's pallid skin and dead, vacant eyes belie its healthy, powerful physique. It is clad in fearsome armor.
XP 9,600 DEFENSE AC 25, touch 12, flat-footed 23 (+9 armor, +1 Dex, +1 dodge, +2 natural, +2 shield) OFFENSE Speed 40 ft. (30 ft. in armor)
At will—death knell (DC 16), protection from good, speak with dead (DC 17) STATISTICS Str 25, Dex 18, Con —, Int 13, Wis 15, Cha 18 SPECIAL ABILITIES Unkillable (Su)When reduced to 0 hit points by anything other than a glass weapon or an obsidian weapon, a fext is not destroyed,but instead becomes unconscious. Additionally, 1d4 minutes after falling unconscious, a fext gains fast healing 1. To be completely destroyed, a fext must be reduced to 0 hit points by a glass or obsidian weapon, or once it is rendered unconscious, its head must be severed and anointed with holy water. Once destroyed, a fext dissolves into fine ash. |