This squat figure's rough-hewn visage is frozen in a mask of pain, while the cracks in its dark stone body glow with a fiery inner heat.
XP 800 DEFENSE AC 15, touch 10, flat-footed 15 (+5 natural) OFFENSE Speed 20 ft.
5/day—pyrotechnics STATISTICS Str 16, Dex 10, Con —, Int 8, Wis 13, Cha 12 SPECIAL ABILITIES Lava Ball (Su)As a full-round action, a fellsig can regurgitate a ball of lava into its fist and hurl it with a range increment of 30 feet. Any creature struck must succeed at a DC 13 Reflex save or catch fire and take 1d6 points of fire damage at the start of its turn for an additional 1d4 rounds. The save DC is Charisma-based. Molten Heart (Ex)Beneath the slabs of igneous rock that compose a fellsig's body are organs of superheated rock and fumes. A creature that confirms a critical hit against a fellsig in melee is struck by a jet of flaming ash that deals 2d6 points of fire damage (Reflex DC 13 half). |