The tattered remains of a dead stag beetle rumble to life, creaking and clattering forward on dry, brittle legs. Note: This creature uses the exoskeleton template.
XP 1,200 DEFENSE AC 12, touch 9, flat-footed 12 (+3 natural, –1 size) OFFENSE Speed 20 ft., fly 20 ft. (clumsy) STATISTICS Str 21, Dex 10, Con —, Int —, Wis 10, Cha 10 SPECIAL ABILITIES Burst (Ex) When an exoskeleton is destroyed, its desiccated husk bursts, releasing the dusty remains of the vermin into the surrounding air. Any creature adjacent to an exoskeleton when it bursts must succeed at a Fortitude save or become staggered for 1 round as it coughs and sneezes. Creatures that don't need to breathe are immune to this effect. If the exoskeleton possesses 10 or more Hit Dice, the victim is nauseated instead. The save DC is equal to 10 + 1/2 the exoskeleton's HD + its Cha modifier. |