XP 400
Female dread zombie aasimar warrior 1
N Medium undead (augmented native outsider)
Init +3; Senses darkvision 60 ft.; Perception +2
Aura unnatural aura
DEFENSE
AC 20, touch 9, flat-footed 18 (+5 armor, -1 Dex, +2 natural, +2 shield)
hp 9 (1d10+1)
Fort +2, Ref -1, Will +0
Defensive Abilities channel resistance +2, undead traits; Resist acid 5, cold 5, electricity 5
OFFENSE
Speed 20 ft. (can't run)
Melee longsword +4 (1d8+3/19-20), slam +4 (1d6+3), bite -1 (1d4+1)
Ranged light crossbow +0 (1d8/19-20)
Special Attacks brain consumption (DC 13)
Spell-Like Abilities (CL 1st)
1/day - daylight
Tactics A dread zombie aasimar begins by attacking with its crossbow at range. In melee, it prefers to attack with its sword and its bite.
STATISTICS
Str 17, Dex 9, Con -, Int 6, Wis 11, Cha 6
Base Atk +1; CMB +4; CMD 13
Feats Improved Initiative, ToughnessB
Skills Knowledge (religion) -1, Perception +2, Ride +3; Racial Modifiers +2 Diplomacy, +2 Perception
Languages Common
SQ command zombies
Gear heavy metal shield, light crossbow, longsword, scale mail