XP 2,400
AC 22, touch 14, flat-footed 14 (+4 Dex, +8 natural)
Speed 40 ft., fly 60 ft. (average) Tactics A dread wight gargoyle usually rushes into melee to strike a foe with as many of its energy-draining attacks as possible, trusting its thick hide to protect it from reprisal. A dread wight gargoyle’s natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
Str 17, Dex 18, Con -, Int 8, Wis 13, Cha 11
Create Spawn (Su)Any creature killed by a dread wight gargoyle’s energy drain ability rises as a dread wight in 1d4 rounds. A dread wight created in this manner is under the command of its creator and remains so until either it or the creator is destroyed. Command Wights (Su)A dread wight gargoyle can automatically command all normal wights within 30 feet as a free action. Normal wights never attack a dread wight unless compelled. Energy Drain (Ex)A creature struck by a dread wight gargoyle’s natural attack gains one negative level. The save is Charisma based.
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