Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Undead‎ > ‎Draugr‎ > ‎

Draugr, Advanced


Advanced Draugr CR 3

XP 800
CE Medium undead (water)
Init +2; Senses darkvision 60 ft., Perception +8

DEFENSE

AC 18, touch 12, flat-footed 16 (+2 armor, +2 Dex, +4 natural)
hp 25 (3d8+12)
Fort +4, Ref +3, Will +5
DR 5/bludgeoning or slashing; Immune undead traits

OFFENSE

Speed 30 ft., swim 30 ft.
Melee greataxe +7 (1d12+7/×3 plus nausea) or slam +7 (1d10+7 plus nausea)

STATISTICS

Str 21, Dex 14, Con --, Int 12, Wis 14, Cha 17
Base Atk +2; CMB +7; CMD 19
Feats Power Attack, Toughness
Skills Climb +11, Intimidate +9, Perception +8, Stealth +8, Swim +19; Racial Modifiers +8 Swim
Languages Common (cannot speak)

SPECIAL ABILITIES

Nausea (Su)

A creature that is damaged by a draugr must make a DC 12 Fortitude save or be nauseated for 1 round. The save DC is Charisma-based.