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Combusted

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This creature's vestments are charred black and fused together, and its flesh is a raging inferno surrounded by greasy black smoke.

Combusted CR 3

XP 800
NE Medium undead (fire)
Init +1; Senses darkvision 60 ft.; Perception +1
Aura howl of agony (10 ft., DC 13), stench (DC 13, 10 rounds)

DEFENSE

AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural)
hp 32 (5d8+10)
Fort +2, Ref +2, Will +5
Immune fire, undead traits
Weaknesses vulnerable to cold

OFFENSE

Speed 30 ft.
Melee 2 slams +6 (1d6+3 plus 1d6 fire and combustion)
Ranged fire blast +4 touch (3d6 fire)
Special Attacks combustion, fire blast

STATISTICS

Str 17, Dex 13, Con —, Int —, Wis 12, Cha 13
Base Atk +3; CMB +6; CMD 17
Feats ToughnessB

SPECIAL ABILITIES

Combustion (Su)

Curse—slam; save Fort DC 13; onset immediate; frequency 1/round; effect 2d6 fire damage, which ignores fire resistance; cure 2 consecutive saves. A creature that falls below 0 hit points from this curse spontaneously combusts, dying instantly. The save DC is Charisma-based.

Fire Blast (Sp)

This ability functions as a kinetic blast from a 5th-level pyrokineticist.

Howl of Agony (Ex)

A combusted perpetually screams in agony, forcing each creature within 10 feet to succeed at a DC 13 Will save or be stunned with fear for 1d4 rounds. On a successful save, a creature cannot be affected by the same combusted's howl of agony ability for 24 hours. This is a mind-affecting fear effect. The save DC is Charisma-based.

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