This humanoid head floats silently and ominously, bits of flesh still hanging from its face and graying teeth clattering slightly as it bobs in the air.
XP 800 DEFENSE
AC 15, touch 12, flat-footed 14 (+1 Dex, +3 natural, +1 size) OFFENSE
Speed fly 40 ft. (perfect) STATISTICS
Str 14, Dex 12, Con --, Int --, Wis 11, Cha 15 SPECIAL ABILITIES
Grabbing (Ex)This type of beheaded has long tendrils of ragged hair. It gains the grab special ability when using its slam attack, and can attempt to grapple any creature of Medium size or smaller in this way. Petrifying Bite (Su)Creatures bitten by a medusa head must make a DC 14 Fortitude save or turn to stone for 1d4 rounds. Targets immune to poison are immune to this effect. The save DC is Charisma-based. |