A fighter creature gains bonus combat feats, and both armor and weapon training. A fighter creature’s CR increases by 2 if the creature has 10 or more HD. Quick Rules +2 on all rolls based on Str; gains a bonus combat feat and an additional bonus combat feat for every 4 HD (to a maximum of 10 feats; a fighter creature is considered a fighter with a level equal to its HD for the purpose of qualifying for combat feats). If the creature has 3 or more HD, it gains armor training† (the bonus increases and penalty decreases for every 4 HD the creature possesses thereafter, to the class feature’s normal maximums). If the creature has 5 or more HD, it gains weapon training† (the creature gains only one weapon group, and its bonuses increase by 1 every 4 HD thereafter, to a maximum of +4). Rebuild Rules Special Attacks If the creature has 5 or more HD, it gains weapon training† (the creature gains only one weapon group, and its bonuses increase by 1 every 4 HD thereafter, to a maximum of +4); Special Abilities If the creature has 3 or more HD, it gains armor training† (the bonus increases and penalty decreases for every 4 HD it possesses thereafter, to the class feature’s normal maximums); Ability Scores +4 Strength; Feats The creature gains a bonus combat feat and an additional combat feat for every 4 HD (to a maximum of 10 feats from this ability). |