Creatures with the shadow creature template dwell on the Shadow Plane, only rarely venturing onto other, brighter planes, and can be summoned by shadow callers. A shadow creature’s CR increases by +1.
Creating a Shadow Creature
"Shadow creature" is an inherited template that can be added to any living creature, referred to hereafter as the base creature. A shadow creature retains all the base creature's statistics and abilities except as noted here.
CR: Same as the base creature +1.
Alignment: Any (usually nongood).
Type: The base creature's type changes to outsider, and it gains the augmented subtype. Do not recalculate BAB, saves, or skill ranks.
Senses: As the base creature plus darkvision 60 feet and low-light vision.
Defensive Abilities: A shadow creature gains damage reduction and resistance to cold and electricity based on its Hit Dice, as noted on the following table.
Hit Dice | Resist Cold and Electricity | DR |
---|---|---|
1–4 | 5 | — |
5–10 | 10 | 5/magic |
11+ | 15 | 10/magic |
Shadow Blend (Su)
In any illumination other than bright light, a shadow creature blends into the shadows, giving it concealment (20% miss chance). A shadow creature can suspend or resume this ability as a free action.
Spell Resistance (Ex)
A shadow creature gains spell resistance equal to the base creature's CR + 6.