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Spore Rat

This creature resembles a dog-sized rat with matted brownish fur and ruby red eyes. Its mouth is lined with sharpened teeth and its claws appear to be razor-sharp.

Spore Rat CR 2

XP 400
N Small plant (fungus)
Init +3; Senses low-light vision; Perception +8

DEFENSE

AC 16, touch 14, flat-footed 13 (+3 Dex, +2 natural, +1 size)
hp 13 (3d8)
Fort +3, Ref +4, Will +2
Immune plant traits

OFFENSE

Speed 20 ft., climb 20 ft.
Melee bite +6 (1d4-2 plus spores)
Special Attacks spore cloud, spores

STATISTICS

Str 6, Dex 16, Con 11, Int 2, Wis 12, Cha 4
Base Atk +2; CMB -2; CMD 11 (15 vs. trip)
Feats Alertness, Weapon Finesse
Skills Climb +12, Perception +8, Racial Modifiers uses Dex to modify Climb and Swim

SPECIAL ABILITIES

Spore Cloud (Ex)

Twice per day, a spore rat can release a cloud of noxious spores in a 5-foot radius. Creatures adjacent to the spore rat must succeed on a DC 11 Fortitude save or take 1d4 points of Strength damage. The cloud lasts a single round. The save DC is Constitution-based.

Spores (Ex)

The bite of a spore rat injects a living creature with miniscule spores that cause nausea for 1 round. A successful DC 11 Fortitude save negates the nausea. The save DC is Constitution-based.

Source
Tome of Horrors Complete
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