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Shrieker, Mindstab Fungus

The purple toadstool trembles as it emits a piercing scream.

Mindstab Fungus CR 3

XP 800
N Small plant
Init +0; Senses blindsight 60 ft.; Perception +1

DEFENSE

AC 14, touch 11, flat-footed 13 (+3 natural, +1 size)
hp 11 (2d8+2)
Fort +4, Ref +0, Will +1
Immune sonic, plant traits

OFFENSE

Speed 5 ft.
Space 5 ft.; Reach 0 ft.
Special Attacks shriek (DC 13 Fort, 1d4 sonic), mental blast (DC 14 Will)

STATISTICS

Str 9, Dex 10, Con 13, Int --, Wis 12, Cha 10
Base Atk +1; CMB -1; CMD 9 (can't be tripped)
Languages none

SPECIAL ABILITIES

Shriek (Ex)

Light sources or movement within 10 feet of a shrieker causes it to emit a piercing sound that lasts for 1d3 rounds. All creatures within 30 feet of a shrieker when it emits this noise must succeed on a DC 12 Fortitude save or take 1d4 sonic damage each round. A creature that successfully saves is not subject to the same shrieker’s noise for 24 hours. The save DC is Constitution-based.

Mental Blast (Ex)

These shriekers emit a high, piercing sound, but also send out penetrating mental waves that stun nearby creatures. All creatures within 30 feet of a mindstab fungus when it shrieks must succeed on a DC 14 Will save or become stunned for 1d4+1 round. The mindstab fungus can emit this mental blast every 1d6 rounds. A creature that successfully saves is not subject to the same mindstab fungus’s stun for 24 hours. This is a sonic, mind-affecting charm effect.