The lumbering beast walks upright, dragging its great knuckles on the ground like a monstrous simian, but its flesh is entirely composed of the thickly corded roots and tendrils of a densely grown tangle of plants, and leafing vines form a fur-like coat.
XP 1,600 DEFENSE
AC 18, touch 11, flat-footed 16 (+2 Dex, +7 natural, –1 size) OFFENSE
Speed 30 ft., climb 30 ft.
At will—freedom of movement STATISTICS
Str 15, Dex 15, Con 14, Int 13, Wis 15, Cha 14 SPECIAL ABILITIESAcute Senses (Ex)Plant-imbued creatures can instantly sense anything within 60 feet; they cannot be flanked or surprised and gain Improved Uncanny Dodge as if they possessed rogue levels equal to their Hit Dice. They can also detect invisible foes or opponents in heavy fog or other obscuring conditions allowing them to strike without any miss chance. Woodland Stride (Ex)Plant-imbued creatures can move through any sort of undergrowth at their full movement rate without taking any penalties or suffering any damage. Magical enchantments designed to impede movement still affect them. | Editor's Note
Base template: Plant-Imbued Creature (CR varies) |