This shambling fungus creature bears a strong resemblance to a rotund human, but with a mushroom cap for a head.
XP 1,200 DEFENSE
AC 16, touch 10, flat-footed 16 (+6 natural) OFFENSE
Speed 20 ft. 1/day—spore domination (DC 14) STATISTICS
Str 17, Dex 11, Con 16, Int 9, Wis 12, Cha 10 SPECIAL ABILITIESDisease (Su)Purple Pox: inhaled or injury; save Fort DC 15; onset 1 minute; frequency 1/day; effect 1d2 Wis and 1d2 Con damage; cure 2 consecutive saves. A creature that dies of the purple pox becomes bloated over the course of 24 hours, after which its body bursts open, releasing a fully grown myceloid. Additionally, as long as a creature takes at least 7 points of Wisdom damage from the purple pox, it must make a DC 15 Will save each day to avoid becoming affected by a lesser geas (no HD limit) that compels the sickly character to seek out the nearest myceloid colony in order to offer itself up for spore domination. The save DCs are Constitution-based. Spore Cloud (Ex)Once per day as a standard action, a myceloid can expel a 10-foot-radius burst of spores centered on itself. This cloud persists for 1d3 rounds. Any creature caught in this cloud or that moves through it is exposed to the myceloid's purple pox disease—a creature need save only once against any one spore cloud, however, before becoming permanently immune to that particular spore cloud's effects. The spore cloud does not hamper vision. Spore Domination (Sp)This spell-like ability functions as charm monster, but functions only against creatures currently infected with purple pox. |