A split in the trunk of this strange tree reveals a swirling magical portal to an unknown destination.
XP 102,400 DEFENSEAC 33, touch 4, flat-footed 33 (–2 Dex, +29 natural, –4 size) OFFENSESpeed 10 ft.
Constant—see alignment (its own alignment only) STATISTICSStr 27, Dex 6, Con 32, Int 23, Wis 28, Cha 23 SPECIAL ABILITIESPlanar Portal (Su)Within the split of an irminsul's trunk swirls a large planar portal, a permanent gate that links one plane to another. An irminsul controls whether or not specific creatures can pass through its portal, which grants entrance to a specific location on the linked plane. Those attempting to breach a barred portal must succeed at a DC 26 Fortitude save or be ejected and teleported to a random location on the current plane. If the trespasser successfully saves, it takes 6d6 points of damage and is sickened for 1 minute. The DC for this save is Wisdom-based. Mythic characters can expend uses of Mythic Power to forcefully pass through the gate, lowering the DC of the saving throw by 5 for each use of Mythic Power expended in this fashion. |