This creature resembles a treant but instead of the kindly, gentle face of the tree-folk its face is twisted into a grim scowl. Its deep-set eyes and jagged mouth give it an almost skull-like grimace and its four twisted arms are tipped in sharp woody claws. Its leaves are deep green, almost black, and have ghostly white markings on them. Behind it, the skeletal remains of unfortunate animals shamble through the undergrowth.
XP 12,800 DEFENSE
AC 24, touch 8, flat-footed 24 (+16 natural, -2 size) OFFENSE
Speed 30 ft.
3/day—animate dead, blight (DC 18), crushing despair (DC 17), desecrate, death knell (DC 15), detect evil, detect good, protection from good, unhallow STATISTICS
Str 29, Dex 10, Con 23, Int 6, Wis 14, Cha 16 SPECIAL ABILITIESSpell-Like Abilities (Sp)With its animate dead spell-like ability a gnarlwood can animate any corpse within 60 feet. Because of their arboreal habitat, most gnarlwoods are accompanied by animal zombies and skeletons. Unhallowed Aura (Su)A gnarlwood emanates an unhallow spell in a 20-foot radius centered on itself. Thus, a gnarlwood is constantly protected as by a magic circle from good, and the DC to resist positive channeled energy within 20 feet of it is reduced by 4 (at the same time the DC to resist negative channeled energy within 20 feet of a gnarlwood gain a +4 bonus). This aura can be dispelled or negated, but the gnarlwood can restart it again as a free action on its next turn. | Source
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