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Fungus, Violet

This mushroom grows from a bed of tentacular roots. Deep violet tendrils slither out of the dozens of fissures in its pointed cap.

Violet Fungus
CR 3
XP 800
N Medium plant
Init –1; Senses low-light vision; Perception +0
AC 15, touch 9, flat-footed 15 (–1 Dex, +6 natural)
hp 30 (4d8+12)
Fort +7, Ref +0, Will +1
Immune plant traits
Speed 10 ft.
Melee 4 tentacles +4 (1d4+1 plus rot)
Space 5 ft.; Reach 10 ft.
Str 12, Dex 8, Con 16, Int —, Wis 11, Cha 9
Base Atk +3; CMB +4; CMD 13

Rot (Ex)

A creature struck by a violet fungus's tentacle must succeed on a DC 15 Fortitude save or the flesh around the point of contact swiftly begins to rot away, exposing raw bone with shocking swiftness. This hideous affliction causes 1d4 points of Strength damage and 1d4 points of Constitution damage. This is a poison effect. The save DC is Constitution-based.


Characters with ranks in Knowledge (nature) or Knowledge (dungeoneering) can learn more about violet fungi. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

Knowledge (Nature) or Knowledge (Dungeoneering)

DC Result

13 This man sized mushroom is in fact a violet fungus, a subterranean creature that can move slowly about on a mass of small feelers. This result reveals all plant traits.

18 As well as being partially mobile, violet fungi also have poisonous tentacles that can incapacitate the unwary dungeoneer.

23 Violet fungi are often found growing among shriekers which they closely resemble.

Monster Lore from WOTC Community Forums - Monsters and Races - Monster Lore Compendium. Copyright 2007-2008, Author: Evandar_TAybara