This mushroom grows from a bed of tentacular roots. Deep violet tendrils slither out of the dozens of fissures in its pointed cap.
N Medium plant Init –1; Senses low-light vision; Perception +0 DEFENSE
AC 15, touch 9, flat-footed 15 (–1 Dex, +6 natural)hp 30 (4d8+12) Fort +7, Ref +0, Will +1 Immune plant traits OFFENSE
Speed 10 ft.Melee 4 tentacles +4 (1d4+1 plus rot) Space 5 ft.; Reach 10 ft. STATISTICS
Str 12, Dex 8, Con 16, Int —, Wis 11, Cha 9Base Atk +3; CMB +4; CMD 13 SPECIAL ABILITIES
Rot (Ex)A creature struck by a violet fungus's tentacle must succeed on a DC 15 Fortitude save or the flesh around the point of contact swiftly begins to rot away, exposing raw bone with shocking swiftness. This hideous affliction causes 1d4 points of Strength damage and 1d4 points of Constitution damage. This is a poison effect. The save DC is Constitution-based. |