This stocky, man-sized creature seems to be composed of living algae, dark green and brown in color.
XP 1,200 DEFENSE
AC 16, touch 10, flat-footed 16 (+6 natural) OFFENSE
Speed 20 ft. At will—detect psionics, know direction and location STATISTICS
Str 19, Dex 10, Con 16, Int 4, Wis 10, Cha 10 SPECIAL ABILITIES
Animate Trees (Su) An algoid
can animate trees within 90 feet at will, controlling up to two trees
at a time. It takes 1 full round for a normal tree to uproot itself.
Thereafter, it moves at a speed of 10 feet and fights using the stats
below. Animated trees lose their ability to move if the algoid that animated them is incapacitated or moves out of range. This ability is otherwise similar to liveoak. Animated Tree: Mind Blast (Sp)Once per day, an algoid can use a mind blast in a 60-foot cone. Any creature caught in the cone must succeed on a DC 14 Will save or be stunned for 3d4 rounds. The save DC is Charisma-based and includes a +2 racial bonus. Stun (Ex)If an algoid scores a critical hit with a slam attack, the opponent struck must succeed on a DC 16 Fortitude save or be stunned for 1d2 rounds. The save DC is Strength-based. Vulnerability to Water (Ex)A control water spell deals 1d6 points of damage per caster level (maximum 10d6) to an algoid (no save). |