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This creature is a blackened, bat-winged fiend's head. Tentacles dangle from chin and scalp, and its fanged mouth hangs agape.
Vargouille CR 2

XP 600
NE Small
outsider (evil, extraplanar)
+1; Senses darkvision 60 ft.; Perception +7

AC 15, touch 12, flat-footed 14; (+1 Dex, +3 natural, +1 size)
19 (3d10+3)
+4, Ref +4, Will +2

Speed fly 30 ft. (good)
bite +5 (1d4 plus poison)
Special Attacks
kiss, poison, shriek

Str 10, Dex 13, Con 13, Int 5, Wis 12, Cha 8
Atk +3; CMB +2; CMD 13
Skill Focus (Stealth), Weapon Finesse
Fly +13, Intimidate +5, Perception +7, Stealth +8


Kiss (Su)

A vargouille can kiss a helpless target by making a successful melee touch attack (this provokes attacks of opportunity). A kissed opponent must succeed on a DC 16 Fortitude save or begin a terrible transformation that changes the creature into a vargouille within 24 hours (and often much sooner; roll 1d6 separately for each phase of the transformation). First, over a period of 1d6 hours, all the victim's hair falls out. Within another 1d6 hours thereafter, the ears grow into leathery wings, tentacles sprout on the chin and scalp, and the teeth become long, pointed fangs. During the next 1d6 hours, the victim takes Intelligence drain and Charisma drain equal to 1 point per hour (to a minimum of 3). The transformation is complete 1d6 hours thereafter, when the victim's head breaks free of the body (which promptly dies) and becomes a vargouille. This transformation's progress is paused by sunlight or any light spell of 3rd level or higher, but stopping the transformation requires remove disease or a similar effect. The transformation is a disease effect. The save DC is Constitution-based and includes a +4 racial bonus.

Poison (Su)

Bite—injury; save Fort DC 12; frequency once; effect damage caused by bite can only be healed with magic if the spellcaster succeeds on a DC 20 caster level check; cure 1 save. The save DC is Constitution-based.

Shriek (Su)

Instead of biting, a vargouille can open its distended mouth to shriek. Those within 60 feet (except other vargouilles) who hear the shriek and can clearly see the creature must succeed on a DC 12 Fortitude save or be paralyzed for 2d4 rounds or until the monster attacks them, goes out of range, or leaves their sight. A creature that successfully saves cannot be affected again by the same vargouille's shriek for 24 hours. The save DC is Constitution-based.

Variant Vargouilles

3rd Party Publisher Options (NwP)

When captured by a monster trainer, vargouilles grant the trainer access to new spells.