This lanky man sneers as he draws his sword. Tiny horns and a barbed tail reveal that he is something more than human.
Tiefling rogue 1 NE Medium outsider (native) Init +3; Senses darkvision 60 ft.; Perception +5 DEFENSE
AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)hp 10 (1d8+2) Fort +2, Ref +5, Will +1 Resist cold 5, electricity 5, fire 5 OFFENSE
Speed 30 ft.Melee short sword +3 (1d6+1/19–20) Ranged light crossbow +3 (1d8/19–20) Special Attacks sneak attack +1d6 Spell-Like Abilities (CL 1st)
1/day—darkness STATISTICS
Str 13, Dex 17, Con 14, Int 12, Wis 12, Cha 6Base Atk +0; CMB +1; CMD 14 Feats Weapon Finesse Skills Acrobatics +6, Bluff +4, Disable Device +6, Escape Artist +6, Intimidate +2, Perception +5, Sense Motive +5, Sleight of Hand +6, Stealth +8; Racial Modifiers +2 Bluff, +2 Stealth Languages Abyssal, Common, Infernal SQ fiendish sorcery, trapfinding SPECIAL ABILITIES
Fiendish Sorcery (Ex)Tiefling sorcerers with the Abyssal or Infernal bloodline treat their Charisma score as 2 points higher for all sorcerer class abilities.
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