A hellish-red swirling mass of dancing flames advances toward you.
XP 3,200 DEFENSE
AC 21, touch 21, flat-footed 14 (+6 Dex, +1 dodge, +4 size) OFFENSE
Speed 30 ft., fly 60 ft. (average) TACTICS
Heat swarms are highly territorial and attack any creatures (other than their own kind) entering their domain. Several swarms often work together to drive away a common foe. A heat swarm attacks by moving on top of and engulfing its foe. STATISTICS
Str 1, Dex 24, Con 14, Int 6, Wis 10, Cha 6 SPECIAL ABILITIES
Fiery Aura (Ex)Anyone within 20 feet of a heat swarm must succeed on a DC 16 Fortitude save or take 1d6 points of heat damage per round from the intense heat. The save DC is Constitution-based. |