This creature looks like a dark gold amoeba with an oversized humanoid brain floating in its center. Three long, black tentacles extend from its body, writhing constantly.
XP 3,280,000 DEFENSE
AC 50, touch 24, flat-footed 44 (+6 Dex, +26 natural, +8 insight) OFFENSE
Speed 40 ft., fly 60 ft.
Constant--detect magic, see invisibility STATISTICS
Str 36, Dex 22, Con 40, Int 26, Wis 26, Cha 26 SPECIAL ABILITIES
Energy Drain (Su)Living creatures hit by the Slaad Lord's slam attack gain 3 negative levels. The DC is 45 for the Fortitude save to remove a negative level. The DC is Constitution-based. Amorphous (Ex)The Slaad Lord of the Insane is not subject to critical hits, and having no clear front or back, cannot be flanked. Change Shape (Su)The Slaad Lord of the Insane can assume the shape of a humanoid as a standard action. In humanoid form, the slaad lord cannot use its natural weapons and does not deal negative levels. He usually assumes as a human male fighter cloaked in black plate armor wielding an iron black longsword (purportedly the legendary Black Sword: a +3 cold iron longsword that stuns any creature struck, as if by a power word stun spell, for 1d10 minutes if the victim fails a DC 24 Fortitude save). | Source
Editor's Note
Except for a few exceptions, Slaadi are Product Identity of Wizards of the Coast and as such do not have Pathfinder-compatible versions. In the Pathfinder Roleplaying Game Paizo has replaced Slaadi with Proteans as the cannonical Chaotic Neutral outsiders. GMs are encouraged to pick Proteans as servants and summon targets of this lord of chaos.
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