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Jagged scales cover this lean humanoid's sculpted skin, glinting as it soars upon a disk of radiant energy.

Shulsaga CR 3

XP 800
N Medium outsider (extraplanar)
Init +8; Senses darkvision 60 ft.; Perception +10


AC 16, touch 14, flat-footed 12 (+4 Dex, +2 natural)
hp 22 (4d10)
Fort +1, Ref +8, Will +7


Speed 30 ft., fly 60 ft. (perfect)
Melee mwk trident +6 (1d8+1)
Ranged mwk longbow +9 (1d8/×3)
Special Attacks astral recoil
Spell-Like Abilities (CL 3rd; concentration +1

3/dayfloating disk (see below), shield, spiritual weapon


Str 12, Dex 19, Con 10, Int 13, Wis 16, Cha 13
Base Atk +4; CMB +5; CMD 19
Feats Improved Initiative, Point-Blank Shot
Skills Acrobatics +11, Fly +19, Knowledge (planes) +8, Perception +10, Ride +11, Stealth +11, Survival +10
Languages Auran
SQ disk rider, sense rift


Astral Recoil (Su)

As a full-round action, a shulsaga that touches a silver cord (such as that created by the spell astral projection) can cause the cord to recoil. The astral projecting creature must succeed at a DC 15 Will saving throw or be snapped back to its body, ending the spell effect but not harming the spellcaster. The save DC is Wisdom-based.

Disk Rider (Su)

A shulsaga can only use its fly speed in tandem with its floating disk spell-like ability. A shulsaga that casts floating disk can use the spell to its normal effect, or step upon it and use it to fly for the duration of the spell. The disk can support its creator and the creator's equipment (even if this exceeds the load a floating disk can normally bear), but nothing else. Only the disk's caster can ride it in this way. A floating disk cast by a shulsaga is dismissible.

Sense Rift (Su)

As a standard action, a shulsaga can detect any planar rift within 20 miles, automatically learning its direction and distance. This includes natural portals, non-instantaneous planar spells such as gate, and other tears in reality.