More than ten feet tall, this lumbering humanoid fiend looks to have been born of living ore and sculpted pig iron. A massive maw splits its prodigious belly and through the sockets of its eyes, flared nostrils, and both mouths flickers an angry glow, as if a furnace raged within the brute's bowels. The impression is cemented as its jagged belly maw belches forth a blast of cinders and sparks.
XP 9,600 DEFENSE
AC 25, touch 11, flat-footed 23 (+2 Dex, +14 natural, –1 size) OFFENSE
Speed 20 ft., burrow 20 ft., earth glide
Constant—pass without trace STATISTICS
Str 24, Dex 14, Con 25, Int 15, Wis 12, Cha 15 SPECIAL ABILITIESAdamantine Bite (Ex)A forgefiend's bite attacks are treated as adamantine for the purposes of overcoming damage reduction. Rend Armor (Ex)When a forgefiend hits with a bite attack, it chews any armor worn by the target—this grants the forgefiend a free sunder attempt against armor worn by the target if the victim fails a DC 22 Reflex save. A forgefiend also gains Greater Sunder and Improved Sunder as bonus feats. The save DC is Strength-based. Searing Spew (Su)A forgefiend can belch forth a searing pile of slag from its body maw as a standard action once every 1d4 rounds. This blob of molten metal affects any 10-foot-square area adjacent to the forgefiend. Any creature in this area takes 14d6 points of fire damage (Reflex DC 22 halves). The slag quickly cools, forming a rugged pile of worthless scrap and misshapen metal that is treated as difficult terrain—this stuff crumbles to powder in 1 hour. The save DC is Constitution-based. |