XP 1,200 DEFENSEAC 19, touch 15, flat-footed 16 (+3 Dex, +4 natural, +2 size) OFFENSESpeed 20 ft., climb 20 ft., fly 60 ft. (good)
Constant—deathwatch STATISTICSStr 12, Dex 17, Con 16, Int 10, Wis 13, Cha 7 SPECIAL ABILITIESDetach Head (Su)A sarcovalt can survive without its head. Attacks that sever its head (such as those of a vorpal weapon) do not kill it. If attacked by multiple creatures, it grapples one opponent, detaches its head (which continues to drain blood), and uses its body to continue attacking with spell-like abilities. Its head and body share a common pool of hit points but are otherwise treated as different creatures while separated. The head is AC 19, touch 15, flat-footed 16 (+3 Dex, +4 natural, +2 size) and can fly at the creature's normal speed. The head cannot initiate attacks on its own, and if removed from a target, it flies back to the body on its next turn. The body cannot see, but it can perceive through the head's eye cavities if it has line of effect to the head. Disease Swarm (Su)A sarcovalt's vomit swarm ability summons a cloud of flies instead of spiders, which has a fly speed of 40 feet (good) and infects its target with filth fever (DC 12) instead of poison. Disease (Ex)Filth Fever: Bite—injury; save Fort DC 15; onset 1d3 days; frequency 1 day; effect 1d3 Dex and 1d3 Con; cure 2 consecutive saves. |