This creature resembles a tall, powerful human with green eyes and a bald head. It is dressed in long, flowing green robes that seem to billow as though blown by an invisible and unfelt gentle breeze.
XP 3,200 DEFENSE
AC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural) OFFENSE
Speed 50 ft.
8/day--resistant touch, touch of law
Spells Prepared (CL 7th):
4th--chaos hammer (DC 19), divine power, spell immunityD STATISTICS
Str 15, Dex 15, Con 15, Int 20, Wis 20, Cha 20 SPECIAL ABILITIESAir Walk (Su)Protectors can air walk as the spell of the same name (caster level 10th). This ability is always active and can be dispelled, but the protector can restart it as a free action on its next turn. Know Alignment (Su)A protector automatically knows the alignment of any creature within 50 feet that it looks upon. | * Editor's Note
The cure minor wounds spell does not exist in Pathfinder - GMs should replace this with stabilize.
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