This towering, burning equine stands upon smoking hooves. Hellfire shimmers in its hateful eyes.
XP 12,800 NE Huge outsider (evil, extraplanar) Init +6; Senses darkvision 60 ft.; Perception +22 DEFENSE
AC 26, touch 10, flat-footed 24 (+2 Dex, +16 natural, –2 size)hp 147 (14d10+70) Fort +14, Ref +11, Will +7 OFFENSE
Speed 40 ft., fly 90 ft. (good)Melee bite +22 (2d6+10), 2 hooves +17 (2d6+5 plus 1d6 fire) Space 15 ft.; Reach 10 ft. Special Attacks smoke (DC 22) Spell-Like Abilities (CL 15th) 1/hour (self plus 1 rider only)—ethereal jaunt, plane shift STATISTICS
Str 31, Dex 15, Con 21, Int 16, Wis 12, Cha 12Base Atk +14; CMB +26; CMD 38 (42 vs. trip) Feats Alertness, Cleave, Improved Initiative, Improved Overrun, Iron Will, Power Attack, Run Skills Acrobatics +19, Bluff +18, Fly +19, Intimidate +18, Knowledge (arcana, planes) +20, Perception +22, Sense Motive +22, Stealth +11 Languages Abyssal, Infernal SPECIAL ABILITIES
Smoke (Su)
In battle, a cauchemar exhales smoke that chokes and blinds foes,
filling a 15-foot cone each round as a free action. Anyone in the cone
must succeed on a DC 22 Fortitude save or become sickened until 1d6
minutes after leaving the area. This smoke acts as obscuring mist for the purposes of concealment. The smoke persists for 1 round. The save DC is Constitution-based. |