This fluid creature's roughly humanoid form is composed entirely of thick gobbets of soggy, brown mud.
XP 2,400 DEFENSEAC 19, touch 13, flat-footed 16 (+3 Dex, +6 natural) OFFENSESpeed 30 ft., swim 40 ft. STATISTICSStr 17, Dex 16, Con 14, Int 10, Wis 13, Cha 7 SPECIAL ABILITIESEngulf (Su)A mudlord can engulf no more than one Medium or two Small or smaller creatures at a time. Mudball (Ex)A mudlord can throw a ball of sticky mud up to 30 feet at an opponent's face as a ranged touch attack. It if hits, the target is blinded. Each round on its turn, the target can attempt a DC 16 Reflex save as a free action; if successful, the target shakes off the mud. The target or an adjacent creature can wipe off the mud as a standard action. The save DC is Constitution-based. Vulnerable to Magic (Ex)A transmute mud to rock spell deals 1d6 points of damage per caster level to any mudlord in the area and automatically staggers it for 2d6 rounds. |