This sleek, white-furred hound stands three feet tall at the shoulder. It paws resemble hands and its face seems preternaturally wise.
XP 6,400 DEFENSE AC 23, touch 13, flat-footed 20 (+2 Dex, +1 dodge, +10 natural) OFFENSE Speed 50 ft., or 30 ft. (while on two legs)
Constant—detect evil, detect magic, see invisibility STATISTICS Str 18, Dex 15, Con 19, Int 15, Wis 16, Cha 16 SPECIAL ABILITIES Bay (Su)A moon dog can produce one of the following effects when it howls or barks. Each bay is a sonic effect that functions as the spell of the same name (caster level 12th) except as noted below. The save DCs are Charisma-based. A creature that successfully saves against one of these effects is immune to that bay effect, created by that moon dog, for 24 hours.
Keen Senses (Ex)Moon dogs can see twice as far as humans in low-light and normal light conditions, and can see without impairment through mist and fog. Lick (Sp)The lick of a moon dog provides one of the following spell effects (caster level 12th) to the target: cure light wounds, neutralize poison, or remove disease. Each is usable at will by the moon dog, but can affect a given recipient only once per day. Lunar Light (Su)When in dim light, a moon dog can create dappled shadows and pale luminous patterns in a 60-footradius emanation. This effect causes evil creatures to become fascinated (Will DC 19 negates). Good-aligned creatures in this area gain the benefits of protection from evil (caster level 12th). Creating this lunar light is a full-round action, and the moon dog must concentrate to maintain it. The shadow weave remains centered on the moon dog as it moves. Evil creatures saving against lunar light cannot be affected again by that moon dog's lunar light for 24 hours. Plane Shift (Sp)A moon dog can enter the Astral Plane, Ethereal Plane, or Material Plane as a standard action, as if using plane shift (caster level 12th). |