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Mercane

The tall, blue-skinned humanoid is clad in loose, flowing robes. Its alien face has too many eyes and its hands have too few fingers.

Mercane CR 5

XP 1,600
LN Large outsider (extraplanar)
Init
+2; Senses darkvision 60 ft.; Perception +12

DEFENSE

AC 16, touch 12, flat-footed 13 (+2 Dex, +1 dodge, +4 natural, –1 size)
hp
51 (6d10+18)
Fort
+8, Ref +4, Will +8
SR
20

OFFENSE

Speed 30 ft.
Melee
mwk Large falchion +8/+3 (2d6+3/18–20)
Space
10 ft.; Reach 10 ft.
Spell-Like Abilities
(CL 9th; concentration +11)

3/day—dimension door, invisibility (self only)
1/day—plane shift (DC 17)

STATISTICS

Str 15, Dex 14, Con 16, Int 20, Wis 17, Cha 15
Base Atk
+6; CMB +9; CMD 22
Feats
Combat Casting, Combat Expertise, Dodge
Skills
Appraise +14, Bluff +11, Diplomacy +8, Intimidate +8, Knowledge (arcana) +14, Knowledge (planes) +14, Perception +12, Profession (merchant) +9, Sense Motive +12, Sleight of Hand +11, Spellcraft +14
Languages
Abyssal, Celestial, Common, Draconic, Infernal; telepathy 100 ft.
SQ
secret chest

SPECIAL ABILITIES

Secret Chest (Sp)

A mercane can retrieve or hide an extradimensional storage chest, as the secret chest spell (caster level 5th). The mercane does not need an expensive replica chest to use this ability; any chest will do. It can only use this ability on one chest at a time.