A toned, regal human radiates a shifting aura of many colors and murmuring voices that seem strangely familiar.
XP 19,200 DEFENSE AC 27, touch 27, flat-footed 22 (+3 deflection, +4 Dex, +1 dodge, +9 soul armor) OFFENSE Speed 30 ft., fly 60 ft. (perfect) 25 PE—analyze aura (3 PE), aversion (2 PE, DC 17), enshroud thoughts (2 PE), mind thrust VI (6 PE, DC 21), psychic asylum (5 PE), psychic crush I (5 PE, DC 20), quintessence (1 PE) Spell-Like Abilities (CL 12th; concentration +17; Wis-based) At will—greater teleport (self only), plane shift (self only) STATISTICS Str 13, Dex 19, Con 18, Int 14, Wis 20, Cha 17 SPECIAL ABILITIES Aura of Unity (Su)All allies that belong to the manu's creature bond work toward a unified goal while within 30 feet of the manu. As an immediate action, the manu can attempt an attack roll, saving throw, or skill check to replace the roll just made by an ally benefitting from the manu's aura of unity. Creature Bond (Ex)Each manu is associated with a single race or kind of creature, such as humans or basilisks (not humanoids or magical beasts); this bond never changes. The manu is treated as both a manasaputra and as the race, creature type, and subtypes of its bonded creature for the purposes of effects that target a specific race or kind of creature. |