This elderly figure looks out with heavy-lidded eyes, and seems lost in its own serenity.
XP 76,800 DEFENSE AC 31, touch 31 flat-footed 24 (+6 Dex, +4 deflection +1 dodge, +10 soul armor) OFFENSE Speed 30 ft., fly 60 ft. (perfect) 27 PE—catatonia (3 PE, DC 19), cognitive block (3 PE, DC 19), divide mind (9 PE), mind thrust IV (4 PE, DC 20), remote viewing (5 PE), retrocognition (5 PE), unshakable zeal (7 PE) Spell-Like Abilities (CL 16th; concentration +22; Wisdom-based)
At will—greater teleport (self only), plane shift (self only) STATISTICS Str 15, Dex 23, Con 24, Int 16, Wis 23, Cha 18 SPECIAL ABILITIES Aging Touch (Su)As a standard action, a maharishi manu in either corporeal or incorporeal form can make a touch attack against a living creature to wear down the creature's body with age, dealing 12d10 points of damage and stunning the creature for 1 round. Creatures immune to magical aging are immune to this damage, but otherwise the damage bypasses all forms of damage reduction. A successful DC 26 Fortitude save halves the damage and negates the stun effect. The save DC is Constitution-based. Evolutionary Sentinel (Su)A maharishi manu gains a +4 bonus on saves to resist the effects of a dismissal spell or similar effect while visiting the world it is currently supervising. Timeless (Ex)A maharishi manu oversees vast periods of evolution without impediment. It is unaffected by magical aging effects and spells that manipulate time. Whenever a creature under the effect of time stop (or a similar effect) comes within 1 mile of a maharishi manu, the maharishi manu instantly gains the ability to act normally during the remaining duration of the effect, allowing the two creatures to interact. |