This being is twice as tall as a normal human and has reddish skin, no hair, and small fangs. Its lower torso is shrouded in a cyclone of burning embers and flame.
XP 9,600 DEFENSE
AC 21, touch 14, flat-footed 16 (+4 Dex, +1 dodge, +7 natural, –1 size) OFFENSE
Speed 20 ft., fly 50 ft. (perfect)
At-will—invisibility (self only), plane shift (willing targets to elemental planes, Astral Plane, or Material Plane only) STATISTICS
Str 27, Dex 18, Con 14, Int 14, Wis 15, Cha 15 SPECIAL ABILITIESAir Mastery (Ex)Airborne creatures take a –1 penalty on attack and damage rolls against a hawanar. Heat (Ex)A hawanar’s fists are swathed in white-hot fire that deals 1d8 points of extra fire damage whenever it hits in melee, or in each round it maintains a hold when grappling. The hawanar’s metallic weapons conduct this heat. The hawanar can suppress or resume this ability as a free action. Holocone (Su)A hawanar can transform into a vortex of embers and white-hot fire once every 10 minutes. This ability functions identically to the whirlwind ability. In this form, it can move through the air or along a surface at its fly speed. The save DC includes a +3 racial adjustment. | Source
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