Bestiary‎ > ‎(Bestiary) By Type‎ > ‎Outsiders‎ > ‎Formians‎ > ‎

Formian Worker

A formian resembles a cross between an ant and a centaur. All formians are covered in a brownish-red carapace; this one is the size of a dog.

Formian Worker CR 1

XP 400
LN Small outsider (extraplanar, lawful)
Init +2; Senses darkvision 60 ft., hive mind 50 mi.; Perception +4


AC 15, touch 13, flat-footed – (+2 Dex, +2 natural, +1 size)
hp 6 (1d10+1)
Fort +1, Ref +4, Will +2
Immune cold, poison, petrification; Resist electricity 10, fire 10, sonic 10


Speed 40 ft.
Melee bite +3 (1d4+1)
Communal Spell-Like Abilities (CL 5th)

1/day--cure serious wounds, make whole


Str 13, Dex 14, Con 13, Int 6, Wis 10, Cha 9
Base Atk +1; CMB +1; CMD 13 (17 vs. trip)
Feats Skill Focus (Knowledge [engineering])
Skills Climb +5, Knowledge (engineering) +5, Stealth +10, Perception +4


Communal Spell-like Abilities (Sp)

The formian race is capable of wondrous things when they all work together. This extends beyond engineering and mining feats to manifestation of spell-like abilities. Each spell listed must have five formian workers working together as a full-round action to activate this ability.


Characters with ranks in Knowledge (planes) can learn more about a Formian Worker. When a character makes a successful skill check, the following lore is revealed, including the information from lower DCs.

Knowledge (planes)

DC Result
6 Formian workers are part of a hive mind. If you have been spotted by a single worker than you have been spotted by the entire hive.
11 Though physically weak, workers can use their hive mind to summon other workers warriors to help.

Editor's Notes

Concentration would be +4 for the communal spell-like abilities.